A custom model of my OC Design, Majora, based the entity of the same name from Majora's Mask, done in the style of Hyrule Warriors. This is my first completed attempt at a 3D model from the ground up. I learned a lot, and do hope to (eventually) make more in the future. Recommend swapping in the subd skirt for animations, the default mesh suffers from Source's weighting limitations. Ported from Blender to SFM by Taco/Blaco Taco's source files are included allowing the model to be recompiled from scratch. The compile is highly complex and makes heavy use of macros…
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